Spin That Wheel - Pumpkin Edition

$7.00

$7.00

$7.00
Some carved pumpkins need a little interpretation. What's That Pumpkin? shows students a pumpkin design and asks what it was supposed to represent. A correct answer earns the point, but when nobody gets it, the closest guess can still rescue the round.

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One contestant names a percentage, and the whole room has an opinion about it. Over Under combines numerical guessing with audience movement: contestants aim close to the answer while the crowd decides whether the real figure should be higher or lower than the guess.

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Taylor Swift is in the picture, but someone beside her has disappeared. Blank Space asks students to identify the hidden celebrity with help from two hints. Work through the clues and decide who belongs in the empty spot before the photo reveal.

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A location can give away a whole television show if you know where to look. Where in the World - TV Show Edition displays scenes for students to recognize. Players race to name the show, then check the answer before taking another trip through television.

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The crowd's favorite order is only part of the story. Average Drive-Thru asks on-stage contestants to predict which of three fast-food choices lands in the middle of the audience's preferences. Students vote with their feet while contestants face away from the results.

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Remove the face, the voice, and the catchphrase—can the colors still name the cartoon? Brandless - Cartoon Edition gives students a character's main color palette. The first player to connect those colors with the correct cartoon character gets there first.

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The battery or the Kodak camera—which came first? Chronologic pairs familiar inventions and asks students to decide which is older. A good guess depends on more than how old-fashioned something looks; the supplied dates reveal which invention has the longer history.

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A few surviving words might be enough to put a chorus in your head. Redacted - Lyric Edition removes every other word from song lyrics and asks students to identify the track. Connect the fragments, name the song, and add the artist for bonus credit.

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Lemons have a lot more going on than lemonade. This true-or-false screen game serves students ten lemon-themed claims and asks them to separate the real facts from the made-up ones. Keep count of the correct guesses and see whose citrus instincts are sweetest.

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A collection of shoe charms can tell a surprisingly specific story. Who Rocks These Crocs? turns decorated Crocs into celebrity clues, asking students to identify the person suggested by the details. Study the charms, make the connection, and reveal whose name belongs to the puzzle.

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A familiar school category meets a very unpredictable number. Roll The Dice – Back to School Edition asks students to roll, then name that many items from the topic on screen in thirty seconds. School supplies sound easy until the dice set your target.

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History has plenty of moments that sound made up. That Happened turns unusual historical stories into questions with surprising possible answers. Students choose the option they think belongs to the story, then check the reveal to find out which answer the game gives.

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Every answer fits somewhere in the rainbow, but the questions can go anywhere. Pick a Color challenges students with trivia whose solutions are always colors. Work out the clue, name the shade, and see how far that one simple rule can take your guesses.

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AI Knows Best is a screen guessing game for youth groups where players try to match an AI's list of answers. Show a category, have students write their guesses, then reveal which answers made the list. A good answer still has to match!

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Forget ordinary feet: this youth group screen game asks students to estimate height using a roughly 16-inch unit. Show a landmark or object, invite guesses in Shaq feet, then reveal the answer. Familiar sights become surprisingly tricky when your measuring stick changes.

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One artist is hiding in a jumble of song titles. Sound Hound asks students to scan the screen, notice which titles belong together, and call out the artist who appears more than once. Knowing one song helps; spotting the connection is what counts.

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A suit of armor in a shark's belly sounds like a tall tale. Shark Belly asks students to decide which unusual objects belong on the game's real list and which are fake. Show each item, collect their verdicts, and reveal the prepared answer.

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Two routes, one shorter trip. Quick Trip shows students pairs of starting points and destinations, then asks them to work out which journey covers less ground. Compare the places, trust your geography, and check the mileage reveal to see how close your travel instincts were.

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Ice cream flavors can get weird enough to make fiction believable. Blue Bell Bamboozle presents a flavor and asks students to decide whether it really exists or was invented for the game. Trust your dessert instincts, then check the flavor reveal.

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Can your group become a road trip, a campfire, or a surfing scene on cue? Stick Together - Summer Edition pairs a summer activity with a number. Students scramble into groups of that size and act out the activity before they're left without a place.

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You might know the song after one line—if the line were facing the right direction. Backwards - Pop Music Edition reverses pop lyrics on screen, challenging students to decipher the text and name the song before someone else reads their way to it.

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One word, five seconds, and suddenly every song you know disappears. Don't Think, Sing! lines volunteers up to sing a song containing the displayed word. Each person needs a new song, so an easy prompt becomes harder as the line keeps moving.

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Remember the moment, then remember the phone. iPhone History pairs pop culture events with a challenge to name the newest iPhone available at the time. Students connect their entertainment memories to Apple’s model lineup before the supplied answer puts their guess to the test.

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Heads or tails becomes a room-wide decision. Students choose a side, watch the coin spin on screen, and hope they picked the winning face. Correct guesses keep them in this elimination game until one last lucky guesser is still standing.