Head, Shoulders, Knees, Cup

Quick hands help; a steady grip seals it. Head, Shoulders, Knees, Cup pits students against each other as they follow spoken commands and wait for the cue to grab a water-filled cup. Getting there first only counts if the water stays put.

$7.00

Head, Shoulders, Knees, CupRules

How to play

Place a cup filled with water in front of the contestants.

Call out head, shoulders, or knees and have players touch the named body part.

When you call cup, players race to grab it. The first to do so without spilling wins.

What you'll need

Cups, water, and a suitable playing surface, supplied by the leader. Use a screen and presentation software to display the included game graphics.

What's included

A digital ZIP download containing 3 graphics. The graphics include the rules slide.

Open the Rules preview in the gallery to see the challenge before you buy.