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Some of the best youth ministry games are the ones where you need to ask for people who are okay with getting dirty, singing in front of people, or doing embarrassing skits. Youth workers love to do these games, but we must always remember that we are here for all of the students and not to exclude people at youth group. Games and mixers that incorporate everyone not only get people get out of their shell, but feel included and create great memories for every should be apart of every meeting. So we have five great free games that ensure everyone participates.
Before club starts and while students are coming in, have them write down on a piece of paper a famous person. After everyone is in, you and your volunteers are to tape a random name on to their back and then have everyone sit back down.
Explain the rules to them before they start. They are to go around the room and ask each person only one yes or no question to figure out who they are. If the person does not know yes or no, they have to pass and the asker must find someone new. If they think they know who it is, they go up to the leader and make a guess. If correct, they can sit down until everyone else is finished. If they are incorrect, they must continue walking around asking one yes or no question per person.
Divide the room up into teams, no more than 6 teams and have them choose an artist of the group. Give the group a few sheets of blank paper and have the artist come up front. The objective of the game is to give the artist a picture (i.e. a painting of Jesus giving the sermon on the mount or a photo of teens playing dodgeball) and they are to describe it to their team to draw it. The trick is the team cannot see the picture and the leader can only verbally describe it (no arm movements). Go two rounds, 5 minutes each round, with a new leader the second round.
The best part of this is that while the artist tries to describe it, it takes an enormous amount of effort to describe the little things and each person that is drawing has a different interpretation of what the artist says. When the round is complete, show off the drawings and then reveal the actual photo or art that they were suppose to mimic.
Introduce the game by stating it and ask for what they think it means.
The rules of the game are just as the name describes. Demonstrate with a volunteer if needed:
You don’t need any materials for this game. Split the students into even teams of 5-7 kids in each team have them pick a spokesperson. After they have each chosen one person explain to them that they will have 5 seconds, on your mark, to list one type of cereal. Go from team to team, and the spokesperson for that team has 5 seconds to give you a different type of cereal. Their entire team can help them with hints, but you have to hear the official answer from the spokesperson, or that team is disqualified for that round. Do not accept any duplicates. The team that fails is out of the round and you pick a new topic for a new round. The last team standing wins. Play as many rounds as you can think of topics.
Every kid gets a balloon and a piece of string that’s long enough to tie the balloon around their ankle, keeping the balloon about 6 inches from their foot. On go, students run around trying to pop other students’ balloons while protecting their balloon. If a balloon is popped, that student is out. Close in the space as more students get out. The last person with their balloon wins.
What other games or mixers do you have that ensures everyone plays?